WebGL2RenderingContext: renderbufferStorageMultisample() method

The WebGL2RenderingContext.renderbufferStorageMultisample() method of the WebGL 2 API returns creates and initializes a renderbuffer object's data store and allows specifying a number of samples to be used.

Syntax

js
renderbufferStorageMultisample(target, samples, internalFormat, width, height)

Parameters

target

A GLenum specifying the target renderbuffer object. Possible values:

gl.RENDERBUFFER

Buffer data storage for single images in a renderable internal format.

samples

A GLsizei specifying the number of samples to be used for the renderbuffer storage.

internalFormat

A GLenum specifying the internal format of the renderbuffer. Possible values (gl.DEPTH_STENCIL is not supported):

  • gl.R8
  • gl.R8UI
  • gl.R8I
  • gl.R16UI
  • gl.R16I
  • gl.R32UI
  • gl.R32I
  • gl.RG8
  • gl.RG8UI
  • gl.RG8I
  • gl.RG16UI
  • gl.RG16I
  • gl.RG32UI
  • gl.RG32I
  • gl.RGB8
  • gl.RGBA8
  • gl.SRGB8_ALPHA8
  • gl.RGBA4
  • gl.RGB565
  • gl.RGB5_A1
  • gl.RGB10_A2
  • gl.RGBA8UI
  • gl.RGBA8I
  • gl.RGB10_A2UI
  • gl.RGBA16UI
  • gl.RGBA16I
  • gl.RGBA32I
  • gl.RGBA32UI
  • gl.DEPTH_COMPONENT16
  • gl.DEPTH_COMPONENT24
  • gl.DEPTH_COMPONENT32F
  • gl.DEPTH_STENCIL
  • gl.DEPTH24_STENCIL8
  • gl.DEPTH32F_STENCIL8
  • gl.STENCIL_INDEX8
width

A GLsizei specifying the width of the renderbuffer in pixels.

height

A GLsizei specifying the height of the renderbuffer in pixels.

Return value

None (undefined).

Examples

js
gl.renderbufferStorageMultisample(gl.RENDERBUFFER, 4, gl.RGBA4, 256, 256);

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Opera Safari Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet WebView Android
renderbufferStorageMultisample 56 79 51 43 15 58 51 43 15 7.0 58

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/renderbufferStorageMultisample